WH 110 3D Modeling Cultural Heritage

Semester
Fall
Year offered
2017

Computer graphics, 3D modeling, virtual reality, and augmented reality techniques are transforming the ways heritage is protected, communicated, and understood. Students, professionals, and scholars in heritage-related fields need to develop new skills to become producers and curators of digital heritage materials. This projects and skills-based course surveys historic and contemporary techniques and technologies used to model, visualize, and reconstruct in 3D ancient cities and historical sites. By developing your own projects, students will produce original 3D models and advanced derivative graphics, such as still-image and animation rendering, 3D prints, and interactive 3D scenes for the Web and for advanced immersive virtual reality systems (e.g. UCM Wide-area Virtual Environment (WAVE) and Oculus Rift).